by Avanthar » Tue Jul 16, 2013 1:51 pm
The art of spell crafting can be a rewarding and oddly frustrating endeavor. Think of Spell Crafting is our version of Imbuing (feel free to correct me if i am wrong). There are 50 crafts that can be added to various weapons, armour, and jewelry...these crafts range from stat buffs, resist bonuses, damage effects and defenses plus a variety of miscellaneous others like Night Sight and Luck. Now where can you find such crafts? Each of the Dungeon Bosses (Cove, Fire, Ice, Despise, Deceit, and Hyloth) offer a chance to drop a craft upon defeat. Now these crafts need to be stored in a book...a book only to obtained from defeating the Boss of Hyloth. There is a cost to using these crafts...the book itself must be charged and each attempt uses charges. These charges can be obtained from these same dungeon bosses as well as some rather specific and time sensitive chests of a crusty nature. The more hidden cost is the chance of destroying the item you are attempting to craft upon....it is infrequent but things do go poof...alrighty more like BANG...on occasion.
that is a cursory overview..probably more enlightening then i usually am...i should have been more cryptic but alas...enjoy your good fortune.