by KawKawKaw » Tue Jul 08, 2014 6:48 am
I wouldn't think it would be much of a enhancement to what we already have here unless it took a different twist than PvP version of Tram. Thinking about it if Ghost and staff were to consider it it could be, rather than a PvP area high risk facet to the shard where resources are more bountiful than tram like in the OSI model but rather than having the balance to that being a PKer threat, what about having much more aggressive and powerful mobs that just didn't stand around waiting for you to find them and engage but sought out the player aggressively.
As you say Exodus it could include harder tmap guardians, lots more pirates on the the water, spawning mobs who when killed would generate another more aggressive version of themselves (or an alternative mob altogether), aggressive towns people that would rather take your gold by force rather than your purchases.
Probably a coding / administrative nightmare but would be an awesome distinction from the typical UO experience.
Regards,
Kaw...