Shard Resource Management
Posted: Mon Mar 19, 2012 11:06 am
Since we are doing Spring cleanup, here are some thoughts on this subject.
I suggest that either management or else the players get together to set a goal to get mass storage for non-stackables, for everyone... somehow. Armory, Granite Key, Kennel, T Hunters Chest/Scroll, etc. all can save a LOT of shard resources count. I know we want to have some (or maybe all of these items) as "something to work for" but perhaps we can have some sort of quest to get at least the ones that will have the biggest bang for the buck in saving shard resources. The quest could be just to get the resources to make the items if you like... or figure something else out.
I suggest that either management or else the players get together to set a goal to get mass storage for non-stackables, for everyone... somehow. Armory, Granite Key, Kennel, T Hunters Chest/Scroll, etc. all can save a LOT of shard resources count. I know we want to have some (or maybe all of these items) as "something to work for" but perhaps we can have some sort of quest to get at least the ones that will have the biggest bang for the buck in saving shard resources. The quest could be just to get the resources to make the items if you like... or figure something else out.