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a few sugestions for W.P

PostPosted: Tue Oct 13, 2009 11:19 am
by Reaper
1.Teleporters for castles/keeps so that players can accurately deco the tops of their houses, for a price that is =]

2.[bandageself command so that players can be healed quicker with healing a new players would not die as much and keep them playing at W.P

3.Possibly an evo system of some sort to help the fellow tamer some. I Highly suggest Evo Mercenarys because they can be dressed and are strong enough to hold up against your buff monsters =]


Sincerely,
Reaper

Re: a few sugestions for W.P

PostPosted: Tue Oct 13, 2009 7:32 pm
by Aust
2.[bandageself command so that players can be healed quicker with healing a new players would not die as much and keep them playing at W.P


There are several macros in easyuo that allow auto healing.

3.Possibly an evo system of some sort to help the fellow tamer some. I Highly suggest Evo Mercenarys because they can be dressed and are strong enough to hold up against your buff monsters =]


What are evo's?
There are bio pets that can be dressed and are strong enough to hold their own against monsters pretty easily.

Re: a few sugestions for W.P

PostPosted: Tue Oct 13, 2009 7:51 pm
by Smellz
Reaper wrote:1.Teleporters for castles/keeps so that players can accurately deco the tops of their houses, for a price that is =]


This is a pretty good idea. I could think of a lot of deco possiblities if i could get on the roof of a castle. Maybe do something similar to how the current house gates are sold? Like 250k per teleporter or something?

Reaper wrote:2.[bandageself command so that players can be healed quicker with healing a new players would not die as much and keep them playing at W.P


Razor also has a very easy function for this if you don't use EasyUO.

"Hotkeys/Items/Bandage Self"

Reaper wrote:3.Possibly an evo system of some sort to help the fellow tamer some. I Highly suggest Evo Mercenarys because they can be dressed and are strong enough to hold up against your buff monsters =]


Aust is right about the bio pets. A perfect bio pet with the right gear can easily beat a steel steed. This was tested a while back with a level 29 steed and a bio pet. So there are powerful pets out there. You just have to find them.

Re: a few sugestions for W.P

PostPosted: Tue Oct 13, 2009 11:57 pm
by Epimetheus
Reaper wrote:[bandageself command so that players can be healed quicker with healing a new players would not die as much and keep them playing at W.P


People always forget about the built-in bandage self macro in the uo client. I think it's the quickest to respond out of any option(other than server-side). Click option, click the symbol for 'macro's that looks like an arrow, add a new macro and bandageself is one of the drop-down options. :)

Reaper wrote:Teleporters for castles/keeps so that players can accurately deco the tops of their houses, for a price that is =]


Great idea.
It has my vote.

Re: a few sugestions for W.P

PostPosted: Wed Oct 14, 2009 5:38 am
by Reaper
glad everyone is responding to my post but guys [bandage self is about 2 sec faster then easyuo and razor and easy to remeber once people learn that its quicker, and a side note not everyone can afford to do the biopet thing nor kno how to do it....im coming from the noobie point of view

Re: a few sugestions for W.P

PostPosted: Wed Oct 14, 2009 7:38 am
by Smellz
Reaper wrote:and a side note not everyone can afford to do the biopet thing nor kno how to do it....im coming from the noobie point of view


Yes I understand that, but do you really think that everyone should be able to get the best there is in less than a week of playing? I have been playing over a year and I just started working on my bio pet as of last night. Good things come in time and have to be worked for. In my opinion, the pets here are as strong as they need to be. I see no reason to add ways to make them even stronger.

Re: a few sugestions for W.P

PostPosted: Wed Oct 14, 2009 9:22 am
by Epimetheus
I agree with Smellz. Noobies should not have armor/weapon weilding pets.

If you don't have to work for what you have, it has no value.
A world where everything is handed to you is AWESOME.... for about 10 minutes... and then you're bored out of your mind.

Also, it is unlikely that there is much of a speed difference between a server-side [bandself and a UO client macro. If there is a speed difference you wouldn't know because it would be in nano-seconds, but wouldn't probably turn out that [bandself is slower than the client macro.

The reason is that with [bandself, the client has to send a few pieces of information. It has to send a message that you are sending text and then it has to include all the bytes that make up your message of "[bandself" encoded. With the UO client macro it just sends one piece of information, a binary value that the server knows and understands and will trigger the bandaging.

There is certainly a minimal lag with Razor or EasyUO bandaging, but certainly not with the client macro.

I hope that clears some things up. :D

Re: a few sugestions for W.P

PostPosted: Wed Oct 14, 2009 9:40 am
by Reaper
true about items and pets but i have played on many aos shards with bio pets and mercs, mercs are not easy to get cuz you have to kill the guardian not just be like oh a merc deed woohoo, no you have to get strog and fight to get the merc not page in and say i want a merc so your being over dramatic there but i see what your saying , and back to bio pets i still dont kno how to get or make them cuz i have never been show or told

Re: a few sugestions for W.P

PostPosted: Wed Oct 14, 2009 10:32 am
by Aust
Reaper wrote:true about items and pets but i have played on many aos shards with bio pets and mercs, mercs are not easy to get cuz you have to kill the guardian not just be like oh a merc deed woohoo, no you have to get strog and fight to get the merc not page in and say i want a merc so your being over dramatic there but i see what your saying , and back to bio pets i still dont kno how to get or make them cuz i have never been show or told


The process of making bio's is usually closely guarded between the people who have them. No one is going to give out their secrets about making them.
From what I gather a evo should be just as hard to get as a bio if they are just as powerful.
If I had a bio my very first day of W.P I would of been bored of it in a week.

The power of the steel steed is enough for almost anything a bio can do but with more attentiveness. They are useful in almost all situations.

Re: a few sugestions for W.P

PostPosted: Wed Oct 14, 2009 3:31 pm
by Epimetheus
Reaper wrote:true about items and pets but i have played on many aos shards with bio pets and mercs, mercs are not easy to get cuz you have to kill the guardian not just be like oh a merc deed woohoo, no you have to get strog and fight to get the merc not page in and say i want a merc so your being over dramatic there but i see what your saying , and back to bio pets i still dont kno how to get or make them cuz i have never been show or told


If it's just an issue of being told how to get one I can provide some info. To create a bio pet first off you needs LOTS of organic material. It can be found on the bodies of the various dungeon bosses. The same bosses which have a chance to drop a crusader gear item. You also need a bio-engineering boo kto learn how and a bio-enginerring tool. With the tool and organic material you can can then collect various DNA from living mobs. Once you have a good set of different DNA you can use it to create you bio pet.

The secrets that some are unwilling to share are of what mobs to get the best dna from and the best way to combine them. I don't even know these things and I'm usually a know it all. lol

You'll find that while most people won't give you every last piece of info, almost everying is willing(or should be) to point you in the right direction.