Dungeon treasure

Although some dungeons already have major draws such as the champion bosses, or steal-abales, other sections of those dungeons and dungeons without bosses may gain more appeal if there was a chance to get better treasure from the chests (such as item bless deeds, larger gold or token drops, etc.)
If the drop rate, dungeon level depth (where the chests appear), lockpicking difficulty, and/or trap strength can be modified, as well as surrounding spawn difficulty, it may be possible to balance the challenge with the increased reward.
This post is by no means a complaint about the existing dungeon setup - I have nothing but praise for the great job and hard work WP staff have done already. The essence of the idea is to provide a higher motivation to visit the deepest nooks and crannies of the dungeons and search all of the chests.
Thanks for considering it.
If the drop rate, dungeon level depth (where the chests appear), lockpicking difficulty, and/or trap strength can be modified, as well as surrounding spawn difficulty, it may be possible to balance the challenge with the increased reward.
This post is by no means a complaint about the existing dungeon setup - I have nothing but praise for the great job and hard work WP staff have done already. The essence of the idea is to provide a higher motivation to visit the deepest nooks and crannies of the dungeons and search all of the chests.
Thanks for considering it.
