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World Tele to Ophidian Temple

PostPosted: Sun Nov 30, 2014 6:47 pm
by Ingwe
Surely a minor observation but I'm fairly new so I'm still wandering around everywhere, checking out everything, and the World Tele drops players off right into a 30-man death squad of Ophids directly in front of the temple. Maybe you could set it farther back into the open desert region(?) so a hunt here doesn't have to start with running for your life. :lol:

Re: World Tele to Ophidian Temple

PostPosted: Mon Dec 01, 2014 12:34 pm
by Yordor
I always stealth when using the gate to visit dangerous areas. It's also good when you want to check the champ locations without being attacked.

You can fully train hiding and stealthing in a day.

Re: World Tele to Ophidian Temple

PostPosted: Mon Dec 01, 2014 6:27 pm
by Ingwe
It was a suggestion based on the fact that no other World tele dungeon location puts you smack dab in the middle of danger like that. They almost all set you well outside a dungeon to let you approach as you like except for Terathan Keep and a few of the Ilsh ones, and the spawn around those are only middling. I worked around it myself by just marking a rune back away from the gate but I thought I'd mention it anyway. Thanks for the suggestions though, Yordor. :)

Re: World Tele to Ophidian Temple

PostPosted: Tue Dec 02, 2014 9:37 am
by GhostRiderGrey
Falkor and I have discussed it and agreed. The gate should not drop you into the thick if it. As of this morning, the gate has been moved further back from the temple. Thanks for bringing it to our attention!

:mrgreen: Ghost

Re: World Tele to Ophidian Temple

PostPosted: Wed Dec 03, 2014 5:59 pm
by Ingwe
Great placement on the gate! Hunting there feels a lot more normal now. You guys are great! :D