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TMap and MIB Locations for UO AutoMap

PostPosted: Sun Nov 28, 2010 1:31 pm
by GhostRiderGrey
Ever wish you could have the Treasure Map locations and/or MIB locations displayed in your UO AutoMap? Now you can!!

Unzip the ExtraMaps.zip file, then move the treasure.MAP and MIBs.MAP files into the UOAM program directory.

Inside UOAM, go to Places > Edit or Go To Labels > Files tab and put a check next to Treasure and/or MIBs, then the locations will appear on the AutoMap.

Although the MIB's do not spawn at static locations, like the Treasure Maps, this is still an extremely helpful tool. The MIB locations do vary but they tend to spawn grouped in the same areas.

Thanks to Yordor and Spacerx for the help on this!

:mrgreen: GhostRiderGrey

UOAM Location

PostPosted: Mon Nov 29, 2010 9:41 am
by Yordor
You can get UOAM from this post.

It's a must for serious UO playing. I use it to keep track of ore/wood locations as well as general navigation. I'm working on a file that shows all the player houses in WP, and the program will auto-update this as you discover new ones (you've got to tell it whose house it is).

It's got a Link feature too, where it'll locate other players in your group anywhere they are. They show up on your map in realtime. I'm running a test server for this right now and Ghost can activate the "official" WP server if there's interest. Don't worry - if you don't want to be found you simply don't tell it to Link when you start UOAM or you can disconnect any time you're headed to somewhere secret.