Newest Version of Razor
Posted: Tue Sep 22, 2015 6:11 pm
For anyone who uses Razor, I thought I'd share this. The guy(s) that originally created and updated Razor quit doing so a number of years ago and left it a little buggy. Then this new team picked it up and ran with it and put in a few improvements. Nothing earth-shattering but there were a few things that I personally found very useful. The new site is here: uogamers.com/razor/
My favorite upgrades are: They fixed movement in macros, which got broken sometime bewteen 2009 and 2013. When it was broken, trying to have your character walk in a macro would create insane lag which would either freeze the client or, at the very least, force you to log out and back in again before doing anything else. Now it's smooth and streamlined again. And fixing the Scavenger agent so it doesn't overload the drag/drop queue was brilliant as well.
If you don't already know what Razor is, just do a Google search for "ultima online razor" and read up on it. It has been written about probably 100,000 times and there are step-by-step guides to it all over the internet.
My favorite upgrades are: They fixed movement in macros, which got broken sometime bewteen 2009 and 2013. When it was broken, trying to have your character walk in a macro would create insane lag which would either freeze the client or, at the very least, force you to log out and back in again before doing anything else. Now it's smooth and streamlined again. And fixing the Scavenger agent so it doesn't overload the drag/drop queue was brilliant as well.
If you don't already know what Razor is, just do a Google search for "ultima online razor" and read up on it. It has been written about probably 100,000 times and there are step-by-step guides to it all over the internet.